// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class ExternalRpcRegistry : ModuleRules { public ExternalRpcRegistry(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Json", "HTTP", "HTTPServer" } ); PublicDefinitions.Add("USE_RPC_REGISTRY_IN_SHIPPING=0"); } }