// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms("Win64")] public class IoStoreOnDemandTestsTarget : TestTargetRules { public IoStoreOnDemandTestsTarget(TargetInfo Target) : base(Target) { bCompileAgainstCoreUObject = true; bCompileAgainstApplicationCore = true; bAdaptiveUnityDisablesOptimizations = true; GlobalDefinitions.Add("CATCH_CONFIG_ENABLE_BENCHMARKING=1"); GlobalDefinitions.Add("WITH_IOSTORE_ONDEMAND_TESTS=1"); } }