// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class IoStoreOnDemandTests : TestModuleRules { static IoStoreOnDemandTests() { TestMetadata = new Metadata(); TestMetadata.TestName = "IoStoreOnDemand"; TestMetadata.TestShortName = "IoStoreOnDemand"; } public IoStoreOnDemandTests(ReadOnlyTargetRules Target) : base(Target) { OptimizeCode = CodeOptimization.Never; PrivateDependencyModuleNames.AddRange( new string[] { "Core", "IoStoreOnDemand", }); } }