// Copyright Epic Games, Inc. All Rights Reserved. #include "Modules/ModuleManager.h" #include "Modules/ModuleInterface.h" class FDeveloperSettingsModule : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; }; void FDeveloperSettingsModule::StartupModule() { } void FDeveloperSettingsModule::ShutdownModule() { } IMPLEMENT_MODULE(FDeveloperSettingsModule, DeveloperSettings );