// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AutomationMessages : ModuleRules { public AutomationMessages(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "CoreUObject", "AutomationTest" }); PrivateDependencyModuleNames.AddRange( new string[] { "Core" }); } } }