// Copyright Epic Games, Inc. All Rights Reserved. #include "IAudioLinkBlueprintInterface.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(IAudioLinkBlueprintInterface) UAudioLinkBlueprintInterface::UAudioLinkBlueprintInterface(FObjectInitializer const& InObjectInitializer) : UInterface(InObjectInitializer) { }