// Copyright Epic Games, Inc. All Rights Reserved. /*============================================================================== MetalDynamicRHIModule.h: Metal Dynamic RHI Module Class. ==============================================================================*/ #pragma once #include "DynamicRHI.h" //------------------------------------------------------------------------------ #pragma mark - Metal Dynamic RHI Module Class class FMetalDynamicRHIModule : public IDynamicRHIModule { public: virtual bool IsSupported() override final; virtual FDynamicRHI* CreateRHI(ERHIFeatureLevel::Type RequestedFeatureLevel = ERHIFeatureLevel::Num) override final; };