// Copyright Epic Games, Inc. All Rights Reserved. #include "Widgets/Testing/SPerfSuite.h" #include "Modules/ModuleManager.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Application/SlateWindowHelper.h" #include "Framework/Docking/TabManager.h" #if !UE_BUILD_SHIPPING #include "Widgets/Docking/SDockTab.h" #include "Framework/Testing/STableViewTesting.h" #include "ISlateReflectorModule.h" void SummonPerfTestSuite() { // Need to load this module so we have the widget reflector tab available FModuleManager::LoadModuleChecked("SlateReflector"); auto SpawnTableViewTesting = [](const FSpawnTabArgs&) -> TSharedRef { return SNew(SDockTab) .TabRole(ETabRole::NomadTab) [ MakeTableViewTesting() ]; }; FGlobalTabmanager::Get()->RegisterNomadTabSpawner("TableViewTesting", FOnSpawnTab::CreateLambda(SpawnTableViewTesting)); TSharedRef Layout = FTabManager::NewLayout( "PerfTestSuite_Layout" ) ->AddArea ( FTabManager::NewArea(1920,1200) ->Split ( FTabManager::NewStack() ->AddTab("TableViewTesting", ETabState::OpenedTab) ) ) ->AddArea ( FTabManager::NewArea(640,800) ->Split ( FTabManager::NewStack()->AddTab("WidgetReflector", ETabState::OpenedTab) ) ); FGlobalTabmanager::Get()->RestoreFrom(Layout, TSharedPtr()); } #endif // #if !UE_BUILD_SHIPPING