// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class TelemetryUtils : ModuleRules { public TelemetryUtils(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; CppStandard = CppStandardVersion.Cpp20; } } }