// Copyright Epic Games, Inc. All Rights Reserved. #include "TelemetryUtils.h" #include "TelemetryRouter.h" IMPLEMENT_MODULE( FTelemetryUtils, TelemetryUtils ); FTelemetryUtils::FTelemetryUtils() { } FTelemetryUtils::~FTelemetryUtils() { } void FTelemetryUtils::StartupModule() { Router = MakeUnique(); } void FTelemetryUtils::ShutdownModule() { Router.Reset(); }