// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AnalyticsSwrve : ModuleRules { public AnalyticsSwrve(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.Add("Core"); PrivateDependencyModuleNames.AddRange( new string[] { "Analytics", "HTTP", "Json", } ); if(Target.Platform != UnrealTargetPlatform.Win64 && !Target.IsInPlatformGroup(UnrealPlatformGroup.Unix) && Target.Platform != UnrealTargetPlatform.Mac) { PrecompileForTargets = PrecompileTargetsType.None; } } } }