// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AnalyticsLog : ModuleRules { public AnalyticsLog(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core" } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "Analytics" } ); } } }