// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class AnalyticsET : ModuleRules { public AnalyticsET(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "Analytics", "HTTP", "Json", // ... add private dependencies that you statically link with here ... } ); PublicIncludePathModuleNames.Add("Analytics"); CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; } } }