// Copyright Epic Games, Inc. All Rights Reserved. #include "EnvironmentQuery/Contexts/EnvQueryContext_Item.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(EnvQueryContext_Item) UEnvQueryContext_Item::UEnvQueryContext_Item(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { // special case, don't set delegate }