// Copyright Epic Games, Inc. All Rights Reserved. #include "AIResources.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(AIResources) #if !(UE_BUILD_SHIPPING || UE_BUILD_TEST) FString UAIResource_Movement::GenerateDebugDescription() const { return TEXT("Move"); } #endif // !(UE_BUILD_SHIPPING || UE_BUILD_TEST)