// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "UObject/UObjectGlobals.h" #include "AIController.h" #include "DetourCrowdAIController.generated.h" #define UE_API AIMODULE_API UCLASS(MinimalAPI) class ADetourCrowdAIController : public AAIController { GENERATED_BODY() public: UE_API ADetourCrowdAIController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); }; #undef UE_API