// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Text; namespace UnrealWindowsForms { public static class GauntletBuildLauncherDialog { public static List ShowDialogAndReturnRunParams(string RootPath) { BuildLauncher Dialog = new BuildLauncher(RootPath); if (Dialog.ShowDialog() != System.Windows.Forms.DialogResult.OK) { return null; } return Dialog.RunParams; } } }