// Copyright Epic Games, Inc. All Rights Reserved. using Avalonia.Controls; namespace UnrealToolbox { partial class GeneralSettingsPage : UserControl, IDisposable { readonly GeneralSettingsViewModel _viewModel; public GeneralSettingsPage() : this(SettingsContext.Default) { } public GeneralSettingsPage(SettingsContext context) { InitializeComponent(); _viewModel = new GeneralSettingsViewModel(context); DataContext = _viewModel; } public void Dispose() { _viewModel.Dispose(); } } }