// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace MetadataServer.Models { public class EventData { public enum EventType { Syncing, // Reviews Compiles, DoesNotCompile, Good, Bad, Unknown, // Starred builds Starred, Unstarred, // Investigating events Investigating, Resolved, } public long Id; public int Change; public string UserName; public EventType Type; public string Project; } }