// Copyright Epic Games, Inc. All Rights Reserved. using System; namespace UnrealBuildTool { /// /// Marks a field as being serializable from a config file /// [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = true)] sealed class XmlConfigFileAttribute : Attribute { /// /// The category for this config value. Optional; defaults to the declaring type name. /// public string? Category { get; set; } = null; /// /// Name of the key to read. Optional; defaults to the field name. /// public string? Name { get; set; } = null; /// /// Use this field to indicate that the XML attribute has been deprecated, and that a warning should /// be shown to the user if it is used. /// A deprecated field should also be marked with the [Obsolete] attribute. /// public bool Deprecated { get; set; } = false; /// /// If the attribute has been deprecated because it has been renamed, this field can be used to apply the /// value used for this field to another. /// public string? NewAttributeName { get; set; } = null; } }