// Copyright Epic Games, Inc. All Rights Reserved.
namespace UnrealBuildTool
{
///
///
///
public class UEBuildBundleResource
{
///
///
///
///
public UEBuildBundleResource(ModuleRules.BundleResource BundleResource)
{
ResourcePath = BundleResource.ResourcePath;
BundleContentsSubdir = BundleResource.BundleContentsSubdir;
bShouldLog = BundleResource.bShouldLog;
}
///
///
///
public string? ResourcePath = null;
///
///
///
public string? BundleContentsSubdir = null;
///
///
///
public bool bShouldLog = true;
}
}