// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaTestAppTarget : TargetRules { public UbaTestAppTarget(TargetInfo Target) : base(Target) { LaunchModuleName = "UbaTestApp"; UbaAgentTarget.CommonUbaSettings(this, Target); } }