// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaDetoursTarget : TargetRules { public UbaDetoursTarget(TargetInfo Target) : base(Target) { LaunchModuleName = "UbaDetours"; bShouldCompileAsDLL = true; UbaAgentTarget.CommonUbaSettings(this, Target); GlobalDefinitions.Add("_CRT_SECURE_CPP_OVERLOAD_SECURE_NAMES=0"); } }