// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaCommonTarget : TargetRules { public UbaCommonTarget(TargetInfo Target) : base(Target) { LaunchModuleName = "UbaCommon"; bShouldCompileAsDLL = true; UbaAgentTarget.CommonUbaSettings(this, Target); } }