// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaCacheServiceTarget : TargetRules { public UbaCacheServiceTarget(TargetInfo Target) : base(Target) { LaunchModuleName = "UbaCacheService"; UbaAgentTarget.CommonUbaSettings(this, Target); } }