// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaTestApp : ModuleRules { public UbaTestApp(ReadOnlyTargetRules Target) : base(Target) { CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; PrivateDefinitions.AddRange(new string[] { "_CONSOLE", }); if (Target.Platform.IsInGroup(UnrealPlatformGroup.Linux)) { PublicSystemLibraries.Add("dl"); } } }