// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class UbaHost : ModuleRules { public UbaHost(ReadOnlyTargetRules Target) : base(Target) { PrivatePCHHeaderFile = "../Core/Public/UbaCorePch.h"; CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; StaticAnalyzerDisabledCheckers.Clear(); PrivateDependencyModuleNames.AddRange(new string[] { "UbaCommon", }); // External modules PrivateDependencyModuleNames.AddRange(new string[] { "UbaMimalloc", }); } }