// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class UGSCore : ModuleRules { public UGSCore(ReadOnlyTargetRules Target) : base(Target) { // UGS Shared library public includes PublicIncludePaths.Add("Programs/UGSCore/"); PublicDependencyModuleNames.Add("Core"); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "Json" } ); PrivateIncludePaths.AddRange( new string[] { }); bEnableExceptions = false; bUseRTTI = false; } }