// Copyright Epic Games, Inc. All Rights Reserved. #include "TestCommon/CoreUtilities.h" #include "TestCommon/CoreUObjectUtilities.h" #include GROUP_BEFORE_GLOBAL(Catch::DefaultGroup) { InitTaskGraph(); InitThreadPool(true); #if WITH_COREUOBJECT InitCoreUObject(); #endif } GROUP_AFTER_GLOBAL(Catch::DefaultGroup) { #if WITH_COREUOBJECT CleanupCoreUObject(); #endif CleanupThreadPool(); CleanupTaskGraph(); }