// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/SCompoundWidget.h" #include "Models/ModelInterface.h" class SSubmitToolHelpWidget final : public SCompoundWidget { public: SLATE_BEGIN_ARGS(SSubmitToolHelpWidget) {} SLATE_ATTRIBUTE(FModelInterface*, ModelInterface) SLATE_END_ARGS() void Construct(const FArguments& InArgs); private: const FModelInterface* ModelInterface; };