// Copyright Epic Games, Inc. All Rights Reserved. #include "SubmitToolMenu.h" #define LOCTEXT_NAMESPACE "FSubmitToolMenu" void FSubmitToolMenu::FillMainMenuEntries(FMenuBuilder& MenuBuilder) { MenuBuilder.BeginSection("Main"); { MenuBuilder.AddMenuEntry(FSubmitToolCommandList::Get().HelpCommandInfo); MenuBuilder.AddMenuEntry(FSubmitToolCommandList::Get().ExitCommandInfo); } MenuBuilder.EndSection(); } #if !UE_BUILD_SHIPPING void FSubmitToolMenu::FillDebugMenuEntries(FMenuBuilder& MenuBuilder) { MenuBuilder.BeginSection("Debug"); { MenuBuilder.AddMenuEntry(FSubmitToolCommandList::Get().ForceCrashCommandInfo); MenuBuilder.AddMenuEntry(FSubmitToolCommandList::Get().WidgetReflectCommandInfo); } MenuBuilder.EndSection(); } #endif #undef LOCTEXT_NAMESPACE