// Copyright Epic Games, Inc. All Rights Reserved. using Microsoft.Extensions.Logging; namespace UnrealBuildTool.Tests.TestUtilities { internal class TestBuildPlatformFactory : UEBuildPlatformFactory { public override UnrealTargetPlatform TargetPlatform => UnrealTargetPlatform.Win64; public override void RegisterBuildPlatforms(ILogger Logger) { } } }