// Copyright Epic Games, Inc. All Rights Reserved. using EpicGames.UBA.Impl; namespace EpicGames.UBA { /// /// Base interface for uba config file /// public interface IConfig { /// /// Load a config file /// /// The name of the config file /// The IConfig public static IConfig LoadConfig(string configFile) { return new ConfigImpl(configFile); } /// /// Load a config file /// /// The name of the table where the property is added /// The name of the property /// The value of the property void AddValue(string table, string name, string value); } }