// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.UBA.Impl;
namespace EpicGames.UBA
{
///
/// Base interface for uba config file
///
public interface IConfig
{
///
/// Load a config file
///
/// The name of the config file
/// The IConfig
public static IConfig LoadConfig(string configFile)
{
return new ConfigImpl(configFile);
}
///
/// Load a config file
///
/// The name of the table where the property is added
/// The name of the property
/// The value of the property
void AddValue(string table, string name, string value);
}
}