// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; namespace EpicGames.Tracing.UnrealInsights.Events { public class MemoryMemoryScopeEvent : ITraceEvent { public static readonly EventType EventType = new EventType(0, "Memory", "MemoryScope", EventType.FlagNone, new List() { new EventTypeField(0, 4, EventTypeField.TypeInt32, "Id") }); public ushort Size => throw new NotImplementedException(); public EventType Type => EventType; public void Serialize(ushort uid, BinaryWriter writer) { throw new NotImplementedException(); } } }