// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.IO; namespace EpicGames.Tracing.UnrealInsights.Events { public class LoggingLogMessage : ITraceEvent { public static readonly EventType EventType = new EventType(0, "Logging", "LogMessage", EventType.FlagMaybeHasAux | EventType.FlagNoSync, new List() { new EventTypeField(0, 8, EventTypeField.TypeInt64, "LogPoint"), new EventTypeField(8, 8, EventTypeField.TypeInt64, "Cycle"), new EventTypeField(16, 0, EventTypeField.TypeArray, "FormatArgs") }); public ushort Size => throw new NotImplementedException(); public EventType Type => EventType; public void Serialize(ushort uid, BinaryWriter writer) { throw new NotImplementedException(); } } }