// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using System.Reflection;
namespace EpicGames.BuildGraph
{
///
/// Information about the method bound to execute a node
///
public class BgThunkDef
{
///
/// Method to call
///
public MethodInfo Method { get; }
///
/// Arguments to the method
///
public IReadOnlyList