// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; [SupportedPlatforms("Mac")] public class UnrealAtoSTarget : TargetRules { public UnrealAtoSTarget( TargetInfo Target ) : base(Target) { Type = TargetType.Program; LinkType = TargetLinkType.Monolithic; LaunchModuleName = "UnrealAtoS"; bBuildDeveloperTools = false; // DsymExporter doesn't ever compile with the engine linked in bCompileAgainstEngine = false; // DsymExporter has no exports, so no need to verify that a .lib and .exp file was emitted by the linker. bHasExports = false; bCompileAgainstCoreUObject = false; // Do NOT produce additional console app exe bIsBuildingConsoleApplication = true; } }