// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class DsymExporter : ModuleRules { public DsymExporter( ReadOnlyTargetRules Target ) : base(Target) { PrivateIncludePathModuleNames.Add( "Launch" ); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "ApplicationCore", "Projects" } ); } }