// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; [SupportedPlatforms("Win64", "Linux", "Mac")] public class IasToolTarget : TargetRules { public IasToolTarget(TargetInfo Target) : base(Target) { Type = TargetType.Program; LinkType = TargetLinkType.Monolithic; LaunchModuleName = "IasTool"; IncludeOrderVersion = EngineIncludeOrderVersion.Latest; GlobalDefinitions.Add("UE_WITH_IAS_TOOL=1"); bBuildDeveloperTools = false; bBuildWithEditorOnlyData = false; bCompileAgainstApplicationCore = false; bCompileAgainstCoreUObject = false; bCompileAgainstEngine = false; bCompileICU = false; bCompileICU = false; bCompileNavmeshClusterLinks = false; bCompileNavmeshSegmentLinks = false; bCompileRecast = false; bCompileWithPluginSupport = true; bForceEnableExceptions = true; bIsBuildingConsoleApplication = true; bUsesSlate = false; bWithLiveCoding = false; bWithServerCode = false; } }