// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace iPhonePackager { public partial class PasswordDialog : Form { string PasswordResult = null; public PasswordDialog() { InitializeComponent(); } public static bool RequestPassword(out string Password) { PasswordDialog Dlg = new PasswordDialog(); Dlg.ShowDialog(); Password = Dlg.PasswordResult; return Password != null; } private void OKButton_Click(object sender, EventArgs e) { DialogResult = DialogResult.OK; PasswordResult = PasswordEntryBox.Text; Close(); } } }