// Copyright Epic Games, Inc. All Rights Reserved. #include "ChaosPerf/ChaosPerf.h" namespace ChaosPerf { // Test that the profiling fixture works in the simple use case CHAOSPERF_TEST_BASIC(ChaosPerf, TestCsvProfiling) { for (int32 Index = 0; Index < 1000000; ++Index) { static int32 Count = 0; ++Count; } } }