// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { [SupportedPlatforms("Win64")] public class DatasmithRevit2021 : DatasmithRevitBase { public DatasmithRevit2021(ReadOnlyTargetRules Target) : base(Target) { } public override string GetRevitVersion() { return "2021"; } } }