// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.IO; public class DatasmithCADWorker : ModuleRules { public DatasmithCADWorker(ReadOnlyTargetRules Target) : base(Target) { PublicIncludePathModuleNames.Add("Launch"); PrivateDependencyModuleNames.AddRange( new string[] { "Core", "Projects", "ApplicationCore", "Sockets", "DatasmithDispatcher", "CADInterfaces", "CADTools", } ); } }