// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { [SupportedPlatforms("Win64", "Mac")] public class DatasmithArchiCAD : ModuleRules { public DatasmithArchiCAD(ReadOnlyTargetRules Target) : base(Target) { PublicIncludePathModuleNames.Add("Launch"); PrivateDependencyModuleNames.Add("Core"); } } }