// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/SlateStyle.h" class FBuildStorageToolStyle { public: /** * Set up specific styles for the storage server UI app */ static void Initialize(); /** * Tidy up on shut-down */ static void Shutdown(); /* * Access to singleton style object */ static const ISlateStyle& Get(); private: static TSharedRef Create(); /** Singleton style object */ static TSharedPtr StyleSet; };