// Copyright Epic Games, Inc. All Rights Reserved. #include "BuildStorageToolStyle.h" #include "Misc/AssertionMacros.h" #include "Containers/UnrealString.h" #include "Misc/Paths.h" #include "Math/Color.h" #include "Math/Vector2D.h" #include "Styling/SlateStyleMacros.h" #include "Styling/SlateStyleRegistry.h" #include "Styling/SlateTypes.h" #include "Styling/CoreStyle.h" #define EDITOR_IMAGE_BRUSH(RelativePath, ...) IMAGE_BRUSH("../Editor/Slate/" RelativePath, __VA_ARGS__) #define EDITOR_IMAGE_BRUSH_SVG(RelativePath, ...) IMAGE_BRUSH_SVG("../Editor/Slate/" RelativePath, __VA_ARGS__) #define EDITOR_BOX_BRUSH(RelativePath, ...) BOX_BRUSH("../Editor/Slate/" RelativePath, __VA_ARGS__) #define EDITOR_BORDER_BRUSH(RelativePath, ...) BORDER_BRUSH("../Editor/Slate/" RelativePath, __VA_ARGS__) #define RootToContentDir ContentFromEngine TSharedPtr< FSlateStyleSet > FBuildStorageToolStyle::StyleSet = nullptr; void FBuildStorageToolStyle::Initialize() { if(!StyleSet.IsValid()) { StyleSet = Create(); FSlateStyleRegistry::RegisterSlateStyle(*StyleSet); } } void FBuildStorageToolStyle::Shutdown() { FSlateStyleRegistry::UnRegisterSlateStyle(*StyleSet); ensure(StyleSet.IsUnique()); StyleSet.Reset(); } namespace { FString ContentFromEngine(const FString& RelativePath, const TCHAR* Extension) { static const FString ContentDir = FPaths::EngineDir() / TEXT("Content/Slate"); return ContentDir / RelativePath + Extension; } } TSharedRef< FSlateStyleSet > FBuildStorageToolStyle::Create() { TSharedRef StyleRef = MakeShareable(new FSlateStyleSet("BuildStorageToolStyle")); FSlateStyleSet& Style = StyleRef.Get(); Style.SetParentStyleName("CoreStyle"); const ISlateStyle* ParentStyle = FSlateStyleRegistry::FindSlateStyle("CoreStyle"); const FTextBlockStyle NormalText = ParentStyle->GetWidgetStyle("NormalText"); const FVector2D Icon12x12(12.0f, 12.0f); const FVector2D Icon16x16(16.0f, 16.0f); Style.Set( "AppIcon", new IMAGE_BRUSH( "Icons/DefaultAppIcon", FVector2D(20,20)) ); Style.Set("Zen.FolderExplore", new EDITOR_IMAGE_BRUSH_SVG("Starship/Common/ContentBrowser", Icon12x12)); Style.Set("Zen.BrowseContent", new EDITOR_IMAGE_BRUSH_SVG("Starship/Common/BrowseContent", Icon16x16)); Style.Set("Zen.Clipboard", new EDITOR_IMAGE_BRUSH_SVG("Starship/Common/Clipboard", Icon16x16)); const FTextBlockStyle DefaultText = FTextBlockStyle() .SetFont(DEFAULT_FONT("Bold", 10)) .SetColorAndOpacity(FSlateColor::UseForeground()) .SetShadowOffset(FVector2D::ZeroVector) .SetShadowColorAndOpacity(FLinearColor::Black); // Set the client app styles Style.Set(TEXT("Code"), FTextBlockStyle(DefaultText) .SetFont(DEFAULT_FONT("Regular", 8)) .SetColorAndOpacity(FSlateColor(FLinearColor::White * 0.8f)) ); Style.Set(TEXT("Title"), FTextBlockStyle(DefaultText) .SetFont(DEFAULT_FONT("Bold", 12)) ); Style.Set(TEXT("Status"), FTextBlockStyle(DefaultText) .SetColorAndOpacity(FSlateColor::UseSubduedForeground()) ); { // Navigation defaults const FLinearColor NavHyperlinkColor(0.03847f, 0.33446f, 1.0f); const FTextBlockStyle NavigationHyperlinkText = FTextBlockStyle(NormalText) .SetFont(DEFAULT_FONT("Regular", 10)) .SetColorAndOpacity(NavHyperlinkColor); const FButtonStyle NavigationHyperlinkButton = FButtonStyle() .SetNormal(BORDER_BRUSH("Old/HyperlinkDotted", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor)) .SetPressed(FSlateNoResource()) .SetHovered(BORDER_BRUSH("Old/HyperlinkUnderline", FMargin(0, 0, 0, 3 / 16.0f), NavHyperlinkColor)); FHyperlinkStyle NavigationHyperlink = FHyperlinkStyle() .SetUnderlineStyle(NavigationHyperlinkButton) .SetTextStyle(NavigationHyperlinkText) .SetPadding(FMargin(0.0f)); Style.Set("NavigationHyperlink", NavigationHyperlink); } FSlateBrush* GenericWhiteBox = new IMAGE_BRUSH( "Old/White", Icon16x16 ); // Scrollbar const FScrollBarStyle ScrollBar = FScrollBarStyle() .SetVerticalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetVerticalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Vertical", FVector2D(8, 8))) .SetHorizontalTopSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetHorizontalBottomSlotImage(IMAGE_BRUSH("Common/Scrollbar_Background_Horizontal", FVector2D(8, 8))) .SetNormalThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetDraggedThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))) .SetHoveredThumbImage(BOX_BRUSH("Common/Scrollbar_Thumb", FMargin(4.f / 16.f))); Style.Set("Log.TextBox", FEditableTextBoxStyle(FCoreStyle::Get().GetWidgetStyle("NormalEditableTextBox")) .SetBackgroundImageNormal( BOX_BRUSH("Common/WhiteGroupBorder", FMargin(4.0f/16.0f))) .SetBackgroundImageHovered( BOX_BRUSH("Common/WhiteGroupBorder", FMargin(4.0f/16.0f))) .SetBackgroundImageFocused(BOX_BRUSH("Common/WhiteGroupBorder", FMargin(4.0f / 16.0f))) .SetBackgroundImageReadOnly(BOX_BRUSH("Common/WhiteGroupBorder", FMargin(4.0f / 16.0f))) .SetBackgroundColor( FLinearColor(0.015f, 0.015f, 0.015f) ) .SetScrollBarStyle(ScrollBar) ); return StyleRef; } const ISlateStyle& FBuildStorageToolStyle::Get() { return *StyleSet; } #undef EDITOR_IMAGE_BRUSH #undef EDITOR_IMAGE_BRUSH_SVG #undef EDITOR_BOX_BRUSH #undef EDITOR_BORDER_BRUSH #undef RootToContentDir