// Copyright Epic Games, Inc. All Rights Reserved. using System.Globalization; using System.IO; using UnrealBuildBase; using UnrealBuildTool; public class BreakpadSymbolEncoder : ModuleRules { public BreakpadSymbolEncoder(ReadOnlyTargetRules Target) : base(Target) { PublicIncludePathModuleNames.Add("Launch"); bAddDefaultIncludePaths = false; } }