// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; [SupportedPlatforms(UnrealPlatformClass.Desktop)] public class BaseTextureBuildWorkerTarget : TextureBuildWorkerTarget { public BaseTextureBuildWorkerTarget(TargetInfo Target) : base(Target) { LaunchModuleName = "BaseTextureBuildWorker"; } }