// Copyright Epic Games, Inc. All Rights Reserved. #include "Misc/CoreMiscDefines.h" #include "CrossCUTests.h" UE_DISABLE_OPTIMIZATION_SHIP namespace CrossCU { int SomeFunction(int X) { return X + 42; } int FLargeStruct::Sum(FLargeStruct Struct) { int Result = 0; for (int I : Struct.Ints) { Result += I; } return Result; } } // CrossCU UE_ENABLE_OPTIMIZATION_SHIP