// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Misc/AutomationTest.h" #include "AutoRTFMEngineTests.h" #if WITH_AUTOMATION_WORKER namespace UE::AutoRTFM { class FAutomationTestRunner { public: FAutomationTestRunner(); // Returns true if the tests ran successfully. bool RunTests(const TCHAR* TestFilter = nullptr); }; } #endif